
Evil Corporation VS monke clan
DPC 2021: Season 1 - Europe Open Qualifier #1 (DreamLeague Season 14)
Predice el resultado del partido y ¡consigue un premio!

Mapas
Map 1
Evil Corporationmonke clan

-Mapa WR-
Selecciones y prohibiciones
Map 1

Mapa de probabilidad de victoria
53%
47%
monke clan
Oracle

Chinese Rice Muh Sheen
(Oracle)
Phantom Assassin

<-- Symetrical
(Phantom Assassin)
WR: 56%
Spirit Breaker

El Retardo
(Spirit Breaker)
WR: 40%
Beastmaster

snorpie
(Beastmaster)
Storm Spirit

TANNER
(Storm Spirit)
WR: 53%
Lycan

Keeper of the Light

Terrorblade

Troll Warlord

Monkey King

Phantom Lancer

Morphling

Batrider

Takeshi Kovacs
(Batrider)
WR: 53%
Silencer

void
(Silencer)
Tusk

spyra
(Tusk)
Timbersaw

Simo Ala-Kokko (Aito)
(Timbersaw)
Riki

Zedd
(Riki)
WR: 60%
Puck

Nyx Assassin

Magnus

Legion Commander

Slardar

Viper

Void Spirit

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD

Chinese Rice Muh Sheen
5
4
20
3.1K
18/2
285/446
1.3K

snorpie
5
3
12
5.8K
87/9
354/495
908

TANNER
15
1
13
10.3K
201/2
608/734
2.6K

El Retardo
5
6
20
5.8K
53/2
345/593
981

<-- Symetrical
4
1
12
9.3K
212/6
554/719
40.0
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD

Zedd
6
6
2
7.9K
111/14
401/415
660

Simo Ala-Kokko (Aito)
2
7
6
7.4K
142/1
376/458
106

Takeshi Kovacs
2
7
9
7.4K
130/4
361/572
172

spyra
2
6
8
3.0K
12/1
187/309
1.8K

void
2
9
9
2.8K
26/3
208/271
122
Alineaciones de los equipos
Últimos partidos
Cara a cara

0
Wins0
WinsLos equipos no se han enfrentado recientemente
Sobre el partido
El partido Evil Corporation contra monke clan en la disciplina Dota 2 se celebró el 06.01.2021 at 17:00 en el formato BO1.
Para más predicciones, consulte la página de predicciones.El ganador del partido Dota 2 fue el equipo Evil Corporation con la puntuación 1:0 y duró 0 h, 45 m.
Resultados de todas las reuniones de Evil Corporation y monke clan en la disciplina Dota 2.
Oponentes | Evil Corporation | monke clan |
---|---|---|
Clasificación EGamersWorld | - | - |
La racha actual | 2 lose | 1 lose |
Victorias en los últimos 5 partidos | 2 | 0 |
Número de victorias en los últimos 10 partidos | 5 | 0 |
Puedes encontrar más detalles sobre los encuentros entre Evil Corporation y monke clan en el historial de encuentros entre Evil Corporation y monke clan.
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FAQ
What are the results of the previous meetings between the Evil Corporation and monke clan?
These teams have not played before
What is a match in DOTA 2?
In DOTA 2, a "match" is a single game between two teams. Matches can vary from single games to multi-game series and tournament formats. Teams control heroes, aiming to destroy the opponent's base. These matches are typically long and strategic, requiring agility, communication, and strategic thinking.
How long does a match last in DOTA 2?
The duration of a match in DOTA 2 can vary from half an hour to several hours, depending on many factors, such as player skills and strategic planning.
What are the conditions for winning a DOTA 2 match?
In DOTA 2, victory is achieved by destroying the enemy's base, known as the "Ancient." Each team defends their Ancient while developing heroes, collecting resources, and fighting the enemy. When one team's Ancient is destroyed, that team loses and the opposing team wins.
Where can I place a bet on a DOTA 2 match?
You can place bets on DOTA 2 matches at online bookmakers specializing in esports. These platforms offer a wide range of betting options, including tournaments and matches. Before betting, review the bookmaker's terms and conditions and practice responsible gambling.
What guarantees the integrity of matches in DOTA 2?
The integrity of matches in DOTA 2 is ensured in several ways: the game system, strict rules and monitoring on the professional scene, publicity and transparency of results, and an active community that responds to any shortcomings.
What are the rules for DOTA 2 matches?
Matches in DOTA 2 are conducted in accordance with the rules of the game, which define the mechanics, strategy, and ways of interaction between players. Tournament organizers also set their own rules regarding the format of the competition and the conditions of participation of teams.