

We've played a mini-game based on the Arcane and will show you what to do in Acts 1 and 2, let's start with the latest Act 2!
What about the release date of Jinx Fixes Everything Act 3 — possibly it will be November 26!
Jinx Fixes Everything
Jinx Fixes Everything is the latest addition to the League of Legends client. This mini-game places you in the role of Jinx, allowing you to dive into the mysterious world of the Arcane TV series. It consists of three parts, with the first segment, Jinx Fixes Everything: Act 1, already available. The second part, titled The Last Drop, delves deeper into episodes four, five, and six of the show. For the best experience, it’s recommended to watch the first six episodes of Arcane before starting either Act.
Now is available Jinx Fixes Everything Act 3 — click here if you need help to complete the puzzle quest!

This guide offers a complete walkthrough for Act 2 of Jinx Fixes Everything in the League of Legends client.
Note: This guide contains significant spoilers for season 2 of Arcane.
Everything you need to do to complete the Act of Jinx Fixes Everything, let's try it together step-by-step!
Step 1: Turn the Power Back On

As Act 2 begins, your first task is to restore power to Vander’s old pub, The Last Drop. To start, interact with the power box located right in front of Jinx.
This will open a panel, revealing three empty tubes or canisters. Below each tube are buttons that, when pressed, fill the tubes with green liquid. The challenge is to fill all three tubes to the top simultaneously, but they fill at different rates:
- The middle tube fills the slowest.
- The right tube fills the fastest.
Strategy to Solve:
- Activate the middle tube first.
- When the liquid in the middle tube is about 1/4 full, activate the left tube.
- Once the liquid in the middle tube is 3/4 full (almost reaching the top), activate the right tube.
Timing is key, and it might take a few attempts to synchronize the levels correctly. Once all three tubes are filled at the same time, the power will be restored, lighting up The Last Drop.
Step 2: Fix the Jukebox

Once the lights are on, you’ll notice a music box located on the opposite side of the switches. Upon inspecting its pin, Jinx will mention that it’s broken and needs to be repaired using tools found in the basement. However, additional parts for the music box are also missing, requiring you to complete a series of extra steps.

Below are all the steps needed to repair the music box and play the music.
Head to the bar counter and grab the basement key hanging there. Use it to unlock the basement door, which is located to the left at the bottom of the right-side staircase. Opening the door reveals a glowing box on the floor behind the sofa.

Inside the box, you’ll find a toy named Mr. Duddy. To extract the pin from the toy, follow these steps:
- Click on the large silver screw on the left side.
- Click on the jaw to open it.
- Click on the small brown bolt on the right side.
- Click on the small brown bolt on the left side.
- Click on the L-shaped brown gear on the left side.
- Click on the L-shaped brown gear on the right side.
- Click on the large silver bolt on the right side.
- Click on the long spring-shaped gear in the center.
- Click on the H-shaped gear at the top.
- Click on the horizontal brown bolt in the middle.
- Finally, click on the pin in the center.
Once the pin is automatically extracted, return to the music box and insert it. However, you’ll discover that the music box still needs functional levers to play the music, requiring further steps.

Go upstairs to find the levers. To obtain the levers for the music box, head upstairs using the staircase to the left of the bar counter. Find the instrument in the center of the room and click on its levers to collect them. Once you have the levers, return to the music box and insert them. Next, you’ll need to retrieve the disc containing Jinx’s favorite song.
Step 3: Crack the Code to the Safe in Silco’s Office

Head up the stairs again, but this time turn left and interact with the door to enter Silco’s office. Inside, you'll find a safe near the desk on the left side, with the numbers 3, 2, and 1 written on it. However, these are not the correct combination.
The actual code for the safe in Jinx Fixes Everything Act 2 is 937. Once you input it, the safe will open, revealing the music disc inside.
You can find clues to the code on the wall opposite the safe. There’s a large map with photos of key locations that play an important role in the Arcane lore. The number 937 relates to the place where Vander attempted to drown Silco. When you hover over the photos from that area, Jinx will remark that this is where Silco became who he is.
Once you’ve obtained the disc, head back to the Jukebox one final time and play Jinx’s favorite song, “Our Love”. This will complete Act 2 of Jinx Fixes Everything in League of Legends.
For your efforts, you'll also earn 300 Blue Essence for solving the puzzles.
For the Jinx Fixes Everything Act 1 we have a separate material, good luck!

Vitalii Diakiv escribe blogs y guías de videojuegos, centrándose en los últimos anuncios y juegos emparejados con fenómenos pop-culturales. Además, cubre eventos deportivos como Counter-Strike 2, Marvel Rivals y League of Legends, entre otros.
Vitalii ofrece noticias en profundidad sobre videojuegos y deportes electrónicos, centrándose en Fortnite, CS2, Marvel Rivals y LoL. Elabora listas de selección de juegos y descubre nuevos detalles junto a sus lectores. En la redacción de noticias, busca temas que despierten su curiosidad; en la edición de blogs, aporta un toque personal con su propia perspectiva.









